![]() ![]() Upgrading your Handle on the other hand will increase, say, its Attack stats some, but diminish the Technique stat. Upgrading your Blade is fun and rewarding, with really no penalty at all. Blade upgrades are done with various Moonstones found throughout the game world, while handle upgrades require different crank pieces which are most easily purchased through another NPC character. The weapons master lady here can upgrade your Blade as well as the Handle if you have the right items and just a little bit of Ergo to spend. You can mix and match blades and handles pretty early on in the game with the help of a NPC character at the game’s main hub, Hotel Krat. Each weapon is considered to have two parts - the Blade and the Handle, even if the blade per se is a blunt force instrument rather than having a sharp edge. Speaking of weapons, Lies of P offers lot of weapon types and means to customize and upgrade them. I focused a lot on Vitality and Vigor, as well as Technique, but fifteen hours or so in I had to start pouring more into Capacity to be able to utilize some of the legendary weapons and Amulets that weighed a ton. This keeps you vigilant when it comes to spending your Ergo on consumables, weapons, weapon upgrades, and leveling up. They might be small and quick, or large tank-likes with jagged timing to their attacks. Neowiz does a great job of keeping the player on their toes, meaning for each new area, you just never knew what kind of enemy you’re going to face. Expect to encounter plenty of interesting enemies that run the spectrum of small, dagger-like types to massive, screen-filling monsters that have incredible power and reach. In the most basic way to summarize it, you can go for tank, speed-and-precision, or a balance, which is what I ultimately went with. Vitality, Vigor, Capacity, Motivity, Technique, and Advance are the main categories, with these having an effect on character HP, Stamina, Guard Regain, Weight Limit, Physical Attack and Physical Defense. ![]() The adventure begins with players being able to choose between three starting character types, or combat styles, that set your base levels of different attributes that define your character’s strengths and weaknesses the rest of the way. And Lies of P maintains an intimidating difficulty throughout, but somewhere around that seven or eight hour mark, unveiled gameplay elements, character leveling, my inventory, and yes, even my skills merged to where I was still getting my butt kicked at times, but not as hard and not for nearly as long. ![]() At times I questioned why I even play videogames, how will I ever get past this boss, etc - it’s hilarious looking back just minutes after advancing, but when you’re on your fortieth-plus try against a boss, it’s all pretty crushing. Anyway, with Lies of P, the first several hours were a mixture of captivating fun and brutally difficult boss fights that had me going through the seven stages, let me tell you. I never felt overpowered in Lies of P, but you do certainly get to that point when former enemies just are no longer intimidating or threatening anymore, and that’s a good feeling. What I keep in mind on these games is that if I can just survive and inch forward for about seven hours, the frustration of dying and the repetition ends up being worth it, and the tide slowly turns. In return, you can expect often outstanding stories, characters, atmosphere, and a generally very rewarding experience, even if you never want to revisit it again when it’s over. I still consider myself a rookie with Soulslike, and recognize these games take a particular kind of patience and perseverance to get through. If you know the genre, you know this is just par for the course. You’re going to die a lot in this game, so get used to it. It’s a Soulslike, meaning it’s intentionally very challenging and emphasizes - and typically flat out requires - precision offensive and defensive skill to survive. Lies of P is played from a traditional third person perspective with a focus on action-heavy RPG gameplay. What is behind this madness is an unknown that your tasked with finding out and ultimately stopping. Making things even worse is the petrification disease that turns organic beings into puppets. ![]() Alas, something has turned the puppets against their creators in a most violent way. This same material is what powers the puppets, designed by Geppetto, to serve humans. This once small, poor, coastal town grew to prominence when alchemists used the power of a mysterious material called Ergo to lead the town into an industrial age. Lies of P is a dark take on the classic Pinocchio story that has players controlling Pinocchio in an effort to save the last bastion of humans in a fictional European city of Krat during an alternate late 1800s period. South Korean developer Neowiz leaps into the Soulslike genre with a powerhouse release this month, and that’s no lie. ![]()
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